The next release, Version 22, released January 1, 2008, was not released as a full NAM version, but rather, used an "update" package, through which the user could simply update their Version 21 files. Version 21 also marked the introduction of Draggable GLR, the first Override Network, as well as the Avenue Roundabouts, Tram-in-Avenue, and Road Wide-Radius Curve puzzle pieces.Īfter Version 21, the team's personnel ranks expanded considerably. This also marked the start of the NAM Optional Plugins program, beginning with Version 1.3b of the then- Rural Highway Mod being released concurrently with the June 2007 NAM, and the first release of the Street Addon Mod in September 2007. This was done in order to prevent various conflicts that had occurred, such as the NAM Version 20/ RHW Version 1.2 conflict in early 2007, and to allow for easier updating of NAM Plugins. With Version 21, the June 2007 release, the NAM was "modularized", separating the main RUL Files that made the mod function out into a separate NAM Controller file. Going into 2005, the Ground Light Rail (GLR) system was added, as well as several new draggable items, including Diagonal Streets, the Road, One-Way Road and Street Roundabout Plugins, and the Road and Avenue Turning Lane Plugins, as well as the Elevated Rail-above-Road dual-network puzzle pieces.īetween October 2005 and the end of 2006, the project went into a hiatus from public activity, but was revived by several SFBT members, including memo, Andreas, GoaSkin, and ArkenbergeJoe, along with a few other prior team members, resulting in the release of Version 20 in December 2006, which introduced the Diagonal Street Helper Pieces (the first instance of a WAVERide setup), and the URail system. As the mod progressed, the focus shifted toward the creation of new transit items, beginning with the viaduct overpass puzzle pieces and new interchanges for Maxis Highways. In its initial form, it largely consisted of a series of bugfixes and a variety of Traffic Simulator plugin options to improve pathfinding, as well as a few new transit items. NAM", up until the Version 19 release in October 2005. Tropod headed up most of the early development on the project, earning him the moniker "Mr. This video will tell you some cool mods to get which can enhance your cities and make things really interesting.The NAM project was founded by redlotus, the7trumpets and Tropod, part of Modd Squad Transport (now the NAM Team) in 2004, with Version 1 being released on April 24, 2004. "Sim City 4 is an epic game, that is made even better using some mods. Place/install all mods into, Program Files(x86)/Steam/steamapps/common/Sim City 4 Deluxe/Plugins In my opinion NAM is essential for Sim City 4 as the official game has some significant issues with public transport. This video will tell you some cool mods to get which can enhance your cities and make things really interesting. Sim City 4 is an epic game, that is made even better using some mods.
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